mirror of
https://gitlab.com/asus-linux/asusctl.git
synced 2026-02-06 00:15:04 +01:00
Convert chunk of daemon to use async mutex
This commit is contained in:
@@ -1,6 +1,7 @@
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pub mod config;
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pub mod zbus;
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use ::zbus::export::futures_util::lock::{Mutex, MutexGuard};
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use ::zbus::SignalContext;
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use async_trait::async_trait;
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use log::{error, info, warn};
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@@ -14,12 +15,7 @@ use rog_anime::{
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};
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use rog_platform::{hid_raw::HidRaw, supported::AnimeSupportedFunctions, usb_raw::USBRaw};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::{
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convert::TryFrom,
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error::Error,
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sync::{Arc, Mutex, MutexGuard},
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thread::sleep,
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};
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use std::{convert::TryFrom, error::Error, sync::Arc, thread::sleep};
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use crate::{error::RogError, GetSupported};
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@@ -85,6 +81,7 @@ impl CtrlAnime {
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// The only reason for this outer thread is to prevent blocking while waiting for the
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// next spawned thread to exit
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// TODO: turn this in to async task (maybe? COuld still risk blocking main thread)
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std::thread::Builder::new()
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.name("AniMe system thread start".into())
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.spawn(move || {
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@@ -95,7 +92,7 @@ impl CtrlAnime {
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let thread_running;
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let anime_type;
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loop {
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if let Ok(lock) = inner.try_lock() {
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if let Some(lock) = inner.try_lock() {
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thread_exit = lock.thread_exit.clone();
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thread_running = lock.thread_running.clone();
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anime_type = lock.anime_type;
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@@ -139,9 +136,10 @@ impl CtrlAnime {
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.ok();
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false // Don't exit yet
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})
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.map_err(|err| {
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warn!("rog_anime::run_animation:callback {}", err);
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AnimeError::NoFrames
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.map(|r| Ok(r))
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.unwrap_or_else(|| {
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warn!("rog_anime::run_animation:callback failed");
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Err(AnimeError::NoFrames)
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})
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}) {
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warn!("rog_anime::run_animation:Animation {}", err);
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@@ -150,7 +148,7 @@ impl CtrlAnime {
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}
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ActionData::Image(image) => {
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once = false;
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if let Ok(lock) = inner.try_lock() {
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if let Some(lock) = inner.try_lock() {
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lock.write_data_buffer(image.as_ref().clone())
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.map_err(|e| error!("{}", e))
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.ok();
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@@ -171,7 +169,7 @@ impl CtrlAnime {
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}
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}
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// Clear the display on exit
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if let Ok(lock) = inner.try_lock() {
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if let Some(lock) = inner.try_lock() {
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if let Ok(data) =
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AnimeDataBuffer::from_vec(anime_type, vec![0u8; anime_type.data_length()])
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.map_err(|e| error!("{}", e))
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@@ -249,25 +247,25 @@ impl crate::CtrlTask for CtrlAnimeTask {
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// Loop is required to try an attempt to get the mutex *without* blocking
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// other threads - it is possible to end up with deadlocks otherwise.
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move || loop {
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if let Ok(lock) = inner1.clone().try_lock() {
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if let Some(lock) = inner1.try_lock() {
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run_action(true, lock, inner1.clone());
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break;
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}
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},
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move || loop {
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if let Ok(lock) = inner2.clone().try_lock() {
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if let Some(lock) = inner2.try_lock() {
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run_action(false, lock, inner2.clone());
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break;
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}
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},
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move || loop {
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if let Ok(lock) = inner3.clone().try_lock() {
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if let Some(lock) = inner3.try_lock() {
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run_action(true, lock, inner3.clone());
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break;
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}
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},
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move || loop {
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if let Ok(lock) = inner4.clone().try_lock() {
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if let Some(lock) = inner4.try_lock() {
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run_action(false, lock, inner4.clone());
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break;
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}
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@@ -281,9 +279,10 @@ impl crate::CtrlTask for CtrlAnimeTask {
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pub struct CtrlAnimeReloader(pub Arc<Mutex<CtrlAnime>>);
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#[async_trait]
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impl crate::Reloadable for CtrlAnimeReloader {
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fn reload(&mut self) -> Result<(), RogError> {
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if let Ok(lock) = self.0.try_lock() {
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async fn reload(&mut self) -> Result<(), RogError> {
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if let Some(lock) = self.0.try_lock() {
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lock.node
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.write_bytes(&pkt_for_set_on(lock.config.awake_enabled))?;
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lock.node.write_bytes(&pkt_for_apply())?;
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