//! # DBus interface proxy for: `org.asuslinux.Daemon` //! //! This code was generated by `zbus-xmlgen` `1.0.0` from DBus introspection data. //! Source: `Interface '/org/asuslinux/Aura' from service 'org.asuslinux.Daemon' on system bus`. //! //! You may prefer to adapt it, instead of using it verbatim. //! //! More information can be found in the //! [Writing a client proxy](https://zeenix.pages.freedesktop.org/zbus/client.html) //! section of the zbus documentation. //! //! This DBus object implements //! [standard DBus interfaces](https://dbus.freedesktop.org/doc/dbus-specification.html), //! (`org.freedesktop.DBus.*`) for which the following zbus proxies can be used: //! //! * [`zbus::fdo::PeerProxy`] //! * [`zbus::fdo::IntrospectableProxy`] //! * [`zbus::fdo::PropertiesProxy`] //! //! …consequently `zbus-xmlgen` did not generate code for the above interfaces. use std::collections::BTreeMap; use zbus::{blocking::Connection, Result}; use zbus_macros::dbus_proxy; use rog_aura::{usb::AuraPowerDev, AuraEffect, AuraModeNum, LedBrightness, PerKeyRaw}; const BLOCKING_TIME: u64 = 40; // 100ms = 10 FPS, max 50ms = 20 FPS, 40ms = 25 FPS #[dbus_proxy( interface = "org.asuslinux.Daemon", default_path = "/org/asuslinux/Aura" )] trait Led { /// NextLedMode method #[inline] fn next_led_mode(&self) -> zbus::Result<()>; /// PrevLedMode method #[inline] fn prev_led_mode(&self) -> zbus::Result<()>; /// Toggle to next led brightness #[inline] fn next_led_brightness(&self) -> zbus::Result<()>; /// Toggle to previous led brightness #[inline] fn prev_led_brightness(&self) -> zbus::Result<()>; /// SetBrightness method #[inline] fn set_brightness(&self, brightness: LedBrightness) -> zbus::Result<()>; /// SetLedMode method #[inline] fn set_led_mode(&self, effect: &AuraEffect) -> zbus::Result<()>; #[inline] fn set_leds_power(&self, options: AuraPowerDev, enabled: bool) -> zbus::Result<()>; #[inline] fn per_key_raw(&self, data: PerKeyRaw) -> zbus::fdo::Result<()>; /// NotifyLed signal #[inline] #[dbus_proxy(signal)] fn notify_led(&self, data: AuraEffect) -> zbus::Result<()>; #[dbus_proxy(signal)] #[inline] fn notify_power_states(&self, data: AuraPowerDev) -> zbus::Result<()>; /// LedBrightness property #[inline] #[dbus_proxy(property)] fn led_brightness(&self) -> zbus::Result; /// LedMode property #[inline] fn led_mode(&self) -> zbus::Result; /// LedModes property #[inline] fn led_modes(&self) -> zbus::Result>; // As property doesn't work for AuraPowerDev (complexity of serialization?) // #[dbus_proxy(property)] #[inline] fn leds_enabled(&self) -> zbus::Result; } pub struct LedProxyPerkey<'a>(LedProxyBlocking<'a>); impl<'a> LedProxyPerkey<'a> { #[inline] pub fn new(conn: &Connection) -> Result { Ok(LedProxyPerkey(LedProxyBlocking::new(conn)?)) } #[inline] pub fn proxy(&self) -> &LedProxyBlocking<'a> { &self.0 } /// Write a single colour block. /// /// Intentionally blocks for 10ms after sending to allow the block to /// be written to the keyboard EC. This should not be async. #[inline] pub fn set_per_key(&self, per_key_raw: PerKeyRaw) -> Result<()> { self.0.per_key_raw(per_key_raw)?; std::thread::sleep(std::time::Duration::from_millis(BLOCKING_TIME)); Ok(()) } }