use std::collections::BTreeMap; use config_traits::{StdConfig, StdConfigLoad}; use log::{debug, info, warn}; use rog_aura::aura_detection::LedSupportData; use rog_aura::keyboard::LaptopAuraPower; use rog_aura::{ AuraDeviceType, AuraEffect, AuraModeNum, AuraZone, Direction, LedBrightness, Speed, GRADIENT, }; use serde_derive::{Deserialize, Serialize}; #[derive(Deserialize, Serialize, Default, Debug, Clone)] // #[serde(default)] pub struct AuraConfig { pub config_name: String, pub brightness: LedBrightness, pub current_mode: AuraModeNum, pub builtins: BTreeMap, #[serde(skip_serializing_if = "Option::is_none", default)] pub multizone: Option>>, pub multizone_on: bool, pub enabled: LaptopAuraPower, } impl StdConfig for AuraConfig { /// Detect the keyboard type and load from default DB if data available fn new() -> Self { panic!("This should not be used"); } fn file_name(&self) -> String { if self.config_name.is_empty() { panic!("Config file name should not be empty"); } self.config_name.to_owned() } fn config_dir() -> std::path::PathBuf { std::path::PathBuf::from(crate::CONFIG_PATH_BASE) } } impl StdConfigLoad for AuraConfig {} impl AuraConfig { /// Detect the keyboard type and load from default DB if data available pub fn new(prod_id: &str) -> Self { info!("Setting up AuraConfig for {prod_id:?}"); // create a default config here let device_type = AuraDeviceType::from(prod_id); if device_type == AuraDeviceType::Unknown { warn!("idProduct:{prod_id:?} is unknown"); } let support_data = LedSupportData::get_data(prod_id); let enabled = LaptopAuraPower::new(device_type, &support_data); let mut config = AuraConfig { config_name: format!("aura_{prod_id}.ron"), brightness: LedBrightness::Med, current_mode: AuraModeNum::Static, builtins: BTreeMap::new(), multizone: None, multizone_on: false, enabled, }; for n in &support_data.basic_modes { debug!("creating default for {n}"); config .builtins .insert(*n, AuraEffect::default_with_mode(*n)); if !support_data.basic_zones.is_empty() { let mut default = vec![]; for (i, tmp) in support_data.basic_zones.iter().enumerate() { default.push(AuraEffect { mode: *n, zone: *tmp, colour1: *GRADIENT.get(i).unwrap_or(&GRADIENT[0]), colour2: *GRADIENT.get(GRADIENT.len() - i).unwrap_or(&GRADIENT[6]), speed: Speed::Med, direction: Direction::Left, }); } if let Some(m) = config.multizone.as_mut() { m.insert(*n, default); } else { let mut tmp = BTreeMap::new(); tmp.insert(*n, default); config.multizone = Some(tmp); } } } config } /// Set the mode data, current mode, and if multizone enabled. /// /// Multipurpose, will accept `AuraEffect` with zones and put in the correct /// store. pub fn set_builtin(&mut self, effect: AuraEffect) { self.current_mode = effect.mode; if effect.zone() == AuraZone::None { self.builtins.insert(*effect.mode(), effect); self.multizone_on = false; } else { if let Some(multi) = self.multizone.as_mut() { if let Some(fx) = multi.get_mut(effect.mode()) { for fx in fx.iter_mut() { if fx.zone == effect.zone { *fx = effect; return; } } fx.push(effect); } else { multi.insert(*effect.mode(), vec![effect]); } } else { let mut tmp = BTreeMap::new(); tmp.insert(*effect.mode(), vec![effect]); self.multizone = Some(tmp); } self.multizone_on = true; } } pub fn get_multizone(&self, aura_type: AuraModeNum) -> Option<&[AuraEffect]> { if let Some(multi) = &self.multizone { return multi.get(&aura_type).map(|v| v.as_slice()); } None } } #[cfg(test)] mod tests { use rog_aura::{AuraEffect, AuraModeNum, AuraZone, Colour}; use super::AuraConfig; #[test] fn set_multizone_4key_config() { let mut config = AuraConfig::new("19b6"); let effect = AuraEffect { colour1: Colour { r: 0xff, g: 0x00, b: 0xff, }, zone: AuraZone::Key1, ..Default::default() }; config.set_builtin(effect); assert!(config.multizone.is_some()); let effect = AuraEffect { colour1: Colour { r: 0x00, g: 0xff, b: 0xff, }, zone: AuraZone::Key2, ..Default::default() }; config.set_builtin(effect); let effect = AuraEffect { colour1: Colour { r: 0xff, g: 0xff, b: 0x00, }, zone: AuraZone::Key3, ..Default::default() }; config.set_builtin(effect); let effect = AuraEffect { colour1: Colour { r: 0x00, g: 0xff, b: 0x00, }, zone: AuraZone::Key4, ..Default::default() }; let effect_clone = effect.clone(); config.set_builtin(effect); // This should replace existing config.set_builtin(effect_clone); let res = config.multizone.unwrap(); let sta = res.get(&AuraModeNum::Static).unwrap(); assert_eq!(sta.len(), 4); assert_eq!( sta[0].colour1, Colour { r: 0xff, g: 0x00, b: 0xff } ); assert_eq!( sta[1].colour1, Colour { r: 0x00, g: 0xff, b: 0xff } ); assert_eq!( sta[2].colour1, Colour { r: 0xff, g: 0xff, b: 0x00 } ); assert_eq!( sta[3].colour1, Colour { r: 0x00, g: 0xff, b: 0x00 } ); } #[test] fn set_multizone_multimode_config() { let mut config = AuraConfig::new("19b6"); let effect = AuraEffect { zone: AuraZone::Key1, ..Default::default() }; config.set_builtin(effect); assert!(config.multizone.is_some()); let effect = AuraEffect { zone: AuraZone::Key2, mode: AuraModeNum::Breathe, ..Default::default() }; config.set_builtin(effect); let effect = AuraEffect { zone: AuraZone::Key3, mode: AuraModeNum::Comet, ..Default::default() }; config.set_builtin(effect); let effect = AuraEffect { zone: AuraZone::Key4, mode: AuraModeNum::Pulse, ..Default::default() }; config.set_builtin(effect); let res = config.multizone.unwrap(); let sta = res.get(&AuraModeNum::Static).unwrap(); assert_eq!(sta.len(), 1); let sta = res.get(&AuraModeNum::Breathe).unwrap(); assert_eq!(sta.len(), 1); let sta = res.get(&AuraModeNum::Comet).unwrap(); assert_eq!(sta.len(), 1); let sta = res.get(&AuraModeNum::Pulse).unwrap(); assert_eq!(sta.len(), 1); } }