Files
asusctl/rog-dbus/src/zbus_anime.rs
T
2021-02-07 00:25:40 +13:00

75 lines
2.2 KiB
Rust

//! # DBus interface proxy for: `org.asuslinux.Daemon`
//!
//! This code was generated by `zbus-xmlgen` `1.0.0` from DBus introspection data.
//! Source: `Interface '/org/asuslinux/Anime' from service 'org.asuslinux.Daemon' on system bus`.
//!
//! You may prefer to adapt it, instead of using it verbatim.
//!
//! More information can be found in the
//! [Writing a client proxy](https://zeenix.pages.freedesktop.org/zbus/client.html)
//! section of the zbus documentation.
//!
//! This DBus object implements
//! [standard DBus interfaces](https://dbus.freedesktop.org/doc/dbus-specification.html),
//! (`org.freedesktop.DBus.*`) for which the following zbus proxies can be used:
//!
//! * [`zbus::fdo::IntrospectableProxy`]
//! * [`zbus::fdo::PeerProxy`]
//! * [`zbus::fdo::PropertiesProxy`]
//!
//! …consequently `zbus-xmlgen` did not generate code for the above interfaces.
use rog_types::anime_matrix::{AniMeDataBuffer, AniMeImageBuffer};
use zbus::{dbus_proxy, Connection, Result};
#[dbus_proxy(
interface = "org.asuslinux.Daemon",
default_path = "/org/asuslinux/Anime"
)]
trait Daemon {
/// SetBootOnOff method
fn set_boot_on_off(&self, status: bool) -> zbus::Result<()>;
/// SetOnOff method
fn set_on_off(&self, status: bool) -> zbus::Result<()>;
/// WriteDirect method
fn write_direct(&self, input: &[u8]) -> zbus::Result<()>;
/// WriteImage method
fn write_image(&self, input: &[Vec<u8>]) -> zbus::Result<()>;
}
pub struct AnimeProxy<'a>(DaemonProxy<'a>);
impl<'a> AnimeProxy<'a> {
#[inline]
pub fn new(conn: &Connection) -> Result<Self> {
Ok(AnimeProxy(DaemonProxy::new(&conn)?))
}
pub fn proxy(&self) -> &DaemonProxy<'a> {
&self.0
}
#[inline]
pub fn toggle_boot_on(&self, on: bool) -> Result<()> {
self.0.set_boot_on_off(on)
}
#[inline]
pub fn toggle_on(&self, on: bool) -> Result<()> {
self.0.set_on_off(on)
}
#[inline]
pub fn write_direct(&self, input: AniMeDataBuffer) -> Result<()> {
self.0.write_direct(input.get())
}
#[inline]
pub fn write_image(&self, input: AniMeImageBuffer) -> Result<()> {
self.0.write_image(input.get())
}
}