Files
asusctl/asusctl/examples/anime-grid.rs
T
Luke D. Jones 2b58e259de Update config & dbus parts, cleanup deps, device power states
- Add extra config options and dbus methods
- Add power state signals for anime and led
- Refactor to use channels for dbus signal handler send/recv
- Split out profiles independant parts to a rog-profiles crate
- Cleanup dependencies
- Fix some dbus Supported issues
2021-05-24 18:56:21 +12:00

45 lines
1005 B
Rust

use rog_anime::{AnimeDataBuffer, AnimeGrid};
use rog_dbus::RogDbusClient;
// In usable data:
// Top row start at 1, ends at 32
// 74w x 36h diagonal used by the windows app
fn main() {
let (client, _) = RogDbusClient::new().unwrap();
let mut matrix = AnimeGrid::new(None);
let tmp = matrix.get_mut();
let mut i = 0;
for (y, row) in tmp.iter_mut().enumerate() {
if y % 2 == 0 && i + 1 != row.len() - 1 {
i += 1;
dbg!(i);
}
row[row.len() - i] = 0x22;
if i > 5 {
row[row.len() - i + 5] = 0x22;
}
if i > 10 {
row[row.len() - i + 10] = 0x22;
}
if i > 15 {
row[row.len() - i + 15] = 0x22;
}
if i > 20 {
row[row.len() - i + 20] = 0x22;
}
if i > 25 {
row[row.len() - i + 25] = 0x22;
}
}
let matrix = <AnimeDataBuffer>::from(matrix);
client.proxies().anime().write(matrix).unwrap();
}