Chip cloud container expanded from calc(100vh - 420px) to min-height: calc(100vh - 130px)
so all 18 chips have full breathing room on the first fold. Legend repositioned below the
fold (margin-top: 32px, padding: 28px 0 40px 0, border-top: 2px) — revealed only by
scrolling. Scroll affordance added at bottom of cloud container ("scroll for glossary ↓").
window.scrollTo(0,0) added to showSlide() so every slide transition resets to the top,
giving slide 2 a clean entry and preventing scroll bleed to adjacent slides.
Co-Authored-By: Claude <noreply@anthropic.com>
Two-column 2x9 grid at bottom of slide 2, below the chip cloud. Term text
color-coded to match chip tier (blue/purple/green/amber). Cloud container
shrunk from calc(100vh-200px) to calc(100vh-420px) to make room. No other
slides touched.
Co-Authored-By: Claude <noreply@anthropic.com>
Introduce a hero tier (6 blue chips, ~1.55-1.6rem, weight 800, glow shadow)
and a supporting tier (12 chips across purple/green/amber, ~0.9-1.0rem, weight
600, softer shadow). Recolor agentic engineering, orchestration, dumb zone →
blue hero; recolor harness, compaction → purple supporting. Add new chip
"agentic workflows" as a blue hero chip. Randomize positions of all 18 chips
for natural distribution and breathing room.
Co-Authored-By: Claude <noreply@anthropic.com>
Replaced `hallucination prompt engineering` with `hallucination` (amber)
and `prompt engineering` (green). Replaced `one shot AI slop` with
`short prompting` (amber) and `AI slop` (green). Slide 2 now shows 17
chips. Color distribution: 4 blue / 4 purple / 5 green / 4 amber — no
color exceeds 5. New chips placed in rows 1b and 3b with chaotic-scatter
positioning (-5° to +5° rotation, 0.95–1.05rem font sizes).
Co-Authored-By: Claude <noreply@anthropic.com>