Code refactoring for panic: send on closed channel

This commit is contained in:
Alex X
2025-02-24 18:13:16 +03:00
parent 066d559377
commit 6ee52474e1
2 changed files with 61 additions and 13 deletions
+53
View File
@@ -0,0 +1,53 @@
package core
import (
"testing"
"github.com/stretchr/testify/require"
)
func TestSenser(t *testing.T) {
recv := make(chan *Packet) // blocking receiver
sender := NewSender(nil, &Codec{})
sender.Output = func(packet *Packet) {
recv <- packet
}
require.Equal(t, "new", sender.State())
sender.Start()
require.Equal(t, "connected", sender.State())
sender.Input(&Packet{})
sender.Input(&Packet{})
require.Equal(t, 2, sender.Packets)
require.Equal(t, 0, sender.Drops)
// important to read one before close
// because goroutine in Start() can run with nil chan
// it's OK in real life, but bad for test
_, ok := <-recv
require.True(t, ok)
sender.Close()
require.Equal(t, "closed", sender.State())
sender.Input(&Packet{})
require.Equal(t, 2, sender.Packets)
require.Equal(t, 1, sender.Drops)
// read 2nd
_, ok = <-recv
require.True(t, ok)
// read 3rd
select {
case <-recv:
ok = true
default:
ok = false
}
require.False(t, ok)
}