Files
asusctl/asusd/src/ctrl_aura/config.rs
T
2024-05-06 09:45:35 +12:00

278 lines
8.1 KiB
Rust

use std::collections::BTreeMap;
use config_traits::{StdConfig, StdConfigLoad};
use log::{debug, info, warn};
use rog_aura::aura_detection::LedSupportData;
use rog_aura::keyboard::LaptopAuraPower;
use rog_aura::{
AuraDeviceType, AuraEffect, AuraModeNum, AuraZone, Direction, LedBrightness, Speed, GRADIENT,
};
use serde_derive::{Deserialize, Serialize};
#[derive(Deserialize, Serialize, Default, Debug, Clone)]
// #[serde(default)]
pub struct AuraConfig {
pub config_name: String,
pub brightness: LedBrightness,
pub current_mode: AuraModeNum,
pub builtins: BTreeMap<AuraModeNum, AuraEffect>,
#[serde(skip_serializing_if = "Option::is_none", default)]
pub multizone: Option<BTreeMap<AuraModeNum, Vec<AuraEffect>>>,
pub multizone_on: bool,
pub enabled: LaptopAuraPower,
}
impl StdConfig for AuraConfig {
/// Detect the keyboard type and load from default DB if data available
fn new() -> Self {
panic!("This should not be used");
}
fn file_name(&self) -> String {
if self.config_name.is_empty() {
panic!("Config file name should not be empty");
}
self.config_name.to_owned()
}
fn config_dir() -> std::path::PathBuf {
std::path::PathBuf::from(crate::CONFIG_PATH_BASE)
}
}
impl StdConfigLoad for AuraConfig {}
impl AuraConfig {
/// Detect the keyboard type and load from default DB if data available
pub fn new(prod_id: &str) -> Self {
info!("Setting up AuraConfig for {prod_id:?}");
// create a default config here
let device_type = AuraDeviceType::from(prod_id);
if device_type == AuraDeviceType::Unknown {
warn!("idProduct:{prod_id:?} is unknown");
}
let support_data = LedSupportData::get_data(prod_id);
let enabled = LaptopAuraPower::new(device_type, &support_data);
let mut config = AuraConfig {
config_name: format!("aura_{prod_id}.ron"),
brightness: LedBrightness::Med,
current_mode: AuraModeNum::Static,
builtins: BTreeMap::new(),
multizone: None,
multizone_on: false,
enabled,
};
for n in &support_data.basic_modes {
debug!("creating default for {n}");
config
.builtins
.insert(*n, AuraEffect::default_with_mode(*n));
if !support_data.basic_zones.is_empty() {
let mut default = vec![];
for (i, tmp) in support_data.basic_zones.iter().enumerate() {
default.push(AuraEffect {
mode: *n,
zone: *tmp,
colour1: *GRADIENT.get(i).unwrap_or(&GRADIENT[0]),
colour2: *GRADIENT.get(GRADIENT.len() - i).unwrap_or(&GRADIENT[6]),
speed: Speed::Med,
direction: Direction::Left,
});
}
if let Some(m) = config.multizone.as_mut() {
m.insert(*n, default);
} else {
let mut tmp = BTreeMap::new();
tmp.insert(*n, default);
config.multizone = Some(tmp);
}
}
}
config
}
/// Set the mode data, current mode, and if multizone enabled.
///
/// Multipurpose, will accept `AuraEffect` with zones and put in the correct
/// store.
pub fn set_builtin(&mut self, effect: AuraEffect) {
self.current_mode = effect.mode;
if effect.zone() == AuraZone::None {
self.builtins.insert(*effect.mode(), effect);
self.multizone_on = false;
} else {
if let Some(multi) = self.multizone.as_mut() {
if let Some(fx) = multi.get_mut(effect.mode()) {
for fx in fx.iter_mut() {
if fx.zone == effect.zone {
*fx = effect;
return;
}
}
fx.push(effect);
} else {
multi.insert(*effect.mode(), vec![effect]);
}
} else {
let mut tmp = BTreeMap::new();
tmp.insert(*effect.mode(), vec![effect]);
self.multizone = Some(tmp);
}
self.multizone_on = true;
}
}
pub fn get_multizone(&self, aura_type: AuraModeNum) -> Option<&[AuraEffect]> {
if let Some(multi) = &self.multizone {
return multi.get(&aura_type).map(|v| v.as_slice());
}
None
}
}
#[cfg(test)]
mod tests {
use rog_aura::{AuraEffect, AuraModeNum, AuraZone, Colour};
use super::AuraConfig;
#[test]
fn set_multizone_4key_config() {
let mut config = AuraConfig::new("19b6");
let effect = AuraEffect {
colour1: Colour {
r: 0xff,
g: 0x00,
b: 0xff,
},
zone: AuraZone::Key1,
..Default::default()
};
config.set_builtin(effect);
assert!(config.multizone.is_some());
let effect = AuraEffect {
colour1: Colour {
r: 0x00,
g: 0xff,
b: 0xff,
},
zone: AuraZone::Key2,
..Default::default()
};
config.set_builtin(effect);
let effect = AuraEffect {
colour1: Colour {
r: 0xff,
g: 0xff,
b: 0x00,
},
zone: AuraZone::Key3,
..Default::default()
};
config.set_builtin(effect);
let effect = AuraEffect {
colour1: Colour {
r: 0x00,
g: 0xff,
b: 0x00,
},
zone: AuraZone::Key4,
..Default::default()
};
let effect_clone = effect.clone();
config.set_builtin(effect);
// This should replace existing
config.set_builtin(effect_clone);
let res = config.multizone.unwrap();
let sta = res.get(&AuraModeNum::Static).unwrap();
assert_eq!(sta.len(), 4);
assert_eq!(
sta[0].colour1,
Colour {
r: 0xff,
g: 0x00,
b: 0xff
}
);
assert_eq!(
sta[1].colour1,
Colour {
r: 0x00,
g: 0xff,
b: 0xff
}
);
assert_eq!(
sta[2].colour1,
Colour {
r: 0xff,
g: 0xff,
b: 0x00
}
);
assert_eq!(
sta[3].colour1,
Colour {
r: 0x00,
g: 0xff,
b: 0x00
}
);
}
#[test]
fn set_multizone_multimode_config() {
let mut config = AuraConfig::new("19b6");
let effect = AuraEffect {
zone: AuraZone::Key1,
..Default::default()
};
config.set_builtin(effect);
assert!(config.multizone.is_some());
let effect = AuraEffect {
zone: AuraZone::Key2,
mode: AuraModeNum::Breathe,
..Default::default()
};
config.set_builtin(effect);
let effect = AuraEffect {
zone: AuraZone::Key3,
mode: AuraModeNum::Comet,
..Default::default()
};
config.set_builtin(effect);
let effect = AuraEffect {
zone: AuraZone::Key4,
mode: AuraModeNum::Pulse,
..Default::default()
};
config.set_builtin(effect);
let res = config.multizone.unwrap();
let sta = res.get(&AuraModeNum::Static).unwrap();
assert_eq!(sta.len(), 1);
let sta = res.get(&AuraModeNum::Breathe).unwrap();
assert_eq!(sta.len(), 1);
let sta = res.get(&AuraModeNum::Comet).unwrap();
assert_eq!(sta.len(), 1);
let sta = res.get(&AuraModeNum::Pulse).unwrap();
assert_eq!(sta.len(), 1);
}
}