added codex hooks

This commit is contained in:
Shayan Rais
2026-03-17 20:11:49 +05:00
parent 0fe13e160c
commit 28f8e202c6
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notify = ["python3", ".codex/hooks/scripts/hooks.py"]
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{
"hooks": {
"SessionStart": [
{
"matcher": "^startup$",
"hooks": [
{
"type": "command",
"command": "python3 .codex/hooks/scripts/hooks.py --hook SessionStart",
"timeout": 10,
"statusMessage": "Loading project context"
}
]
}
],
"Stop": [
{
"hooks": [
{
"type": "command",
"command": "python3 .codex/hooks/scripts/hooks.py --hook Stop",
"timeout": 10,
"statusMessage": "Running session stop hook"
}
]
}
]
}
}
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# HOOKS-README
Contains all the details, scripts, and instructions for the Codex CLI hooks.
## Hook Events Overview
Codex CLI provides **3 hooks** across two configuration systems:
| # | Hook | Event Type | Config File | Description |
|:-:|------|------------|-------------|-------------|
| 1 | `agent-turn-complete` | `agent-turn-complete` | `config.toml` | Runs when the Codex agent finishes responding |
| 2 | `SessionStart` | `SessionStart` | `hooks.json` | Runs once at session start — injects context + plays sound |
| 3 | `Stop` | `stop` | `hooks.json` | Runs when the session ends — plays sound |
> Hooks 2 and 3 require **Codex CLI v0.114.0+** with the hooks engine enabled:
> ```bash
> codex -c features.codex_hooks=true
> ```
### How Hooks Are Called
**agent-turn-complete hook** (config.toml) — JSON passed as CLI argument:
```
python3 .codex/hooks/scripts/hooks.py '{"type":"agent-turn-complete"}'
```
**SessionStart / Stop hooks** (hooks.json) — called with `--hook` flag:
```
python3 .codex/hooks/scripts/hooks.py --hook SessionStart
python3 .codex/hooks/scripts/hooks.py --hook Stop
```
### SessionStart Context Injection
The SessionStart hook outputs context to **stdout**, which feeds directly into the model's context window. This includes:
- Current date/time
- Git branch name
- Working tree status (clean or uncommitted changes)
- Working directory path
> **Key difference from Claude Code:** Claude Code passes JSON via **stdin**, while Codex CLI passes it as a **CLI argument**. The new hooks.json system uses `--hook` flags.
## Prerequisites
Before using hooks, ensure you have **Python 3** installed on your system.
### Required Software
#### All Platforms (Windows, macOS, Linux)
- **Python 3**: Required for running the hook script
- Verify installation: `python3 --version`
**Installation Instructions:**
- **Windows**: Download from [python.org](https://www.python.org/downloads/) or install via `winget install Python.Python.3`
- **macOS**: Install via `brew install python3` (requires [Homebrew](https://brew.sh/))
- **Linux**: Install via `sudo apt install python3` (Ubuntu/Debian) or `sudo yum install python3` (RHEL/CentOS)
### Audio Players (Automatically Detected)
The hook script automatically detects and uses the appropriate audio player for your platform:
- **macOS**: Uses `afplay` (built-in, no installation needed)
- **Linux**: Uses `paplay` from `pulseaudio-utils` - install via `sudo apt install pulseaudio-utils`
- **Windows**: Uses built-in `winsound` module (included with Python)
### Configuration Files
There are **three** configuration files:
1. **`.codex/config.toml`** — Registers the `agent-turn-complete` hook (via `notify`)
2. **`.codex/hooks.json`** — Registers `SessionStart` and `Stop` hooks (v0.114.0+)
3. **`.codex/hooks/config/hooks-config.json`** — Enable/disable individual hooks and logging
#### config.toml (agent-turn-complete hook)
```toml
notify = ["python3", ".codex/hooks/scripts/hooks.py"]
```
#### hooks.json (SessionStart + Stop hooks)
```json
{
"hooks": {
"SessionStart": [
{
"type": "shell",
"command": "python3 .codex/hooks/scripts/hooks.py --hook SessionStart",
"statusMessage": "Initializing session hooks...",
"timeout": 10
}
],
"Stop": [
{
"type": "shell",
"command": "python3 .codex/hooks/scripts/hooks.py --hook Stop",
"statusMessage": "Running session stop hook...",
"timeout": 10
}
]
}
}
```
## Configuring Hooks (Enable/Disable)
### Disable Individual Hooks
Edit `.codex/hooks/config/hooks-config.json`:
```json
{
"disableAgentTurnCompleteHook": false,
"disableSessionStartHook": false,
"disableStopHook": false,
"disableLogging": true
}
```
**Configuration Options:**
- `disableAgentTurnCompleteHook`: Set to `true` to disable the agent-turn-complete sound
- `disableSessionStartHook`: Set to `true` to disable the session start context injection and sound
- `disableStopHook`: Set to `true` to disable the session stop sound
- `disableLogging`: Set to `true` to disable logging hook events to `.codex/hooks/logs/hooks-log.jsonl`
### Configuration Fallback
There are two configuration files:
1. **`.codex/hooks/config/hooks-config.json`** - The shared/default configuration that is committed to git
2. **`.codex/hooks/config/hooks-config.local.json`** - Your personal overrides (git-ignored)
The local config file (`.local.json`) takes precedence over the shared config, allowing each developer to customize their hook behavior without affecting the team.
#### Local Configuration (Personal Overrides)
Create or edit `.codex/hooks/config/hooks-config.local.json` for personal preferences:
```json
{
"disableAgentTurnCompleteHook": true,
"disableSessionStartHook": false,
"disableStopHook": true,
"disableLogging": true
}
```
### Logging
When logging is enabled (`"disableLogging": false`), hook events are logged to `.codex/hooks/logs/hooks-log.jsonl` in JSON Lines format. Each entry contains the full JSON payload received from Codex CLI.
## Testing
Run the test suite:
```bash
python3 -m unittest tests.test_hooks -v
```
## Future Extensibility
This project can be extended by:
1. Adding new entries to `HOOK_SOUND_MAP` in `hooks.py`
2. Adding corresponding sound files in `.codex/hooks/sounds/`
3. Adding toggle keys in `hooks-config.json`
4. Adding new hook entries in `hooks.json`
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{
"disableAgentTurnCompleteHook": false,
"disableSessionStartHook": false,
"disableStopHook": false,
"disableLogging": true
}
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#!/usr/bin/env python3
"""
Codex CLI Hook Handler
=============================================
This script handles hooks from Codex CLI and plays sounds.
Codex CLI supports 3 hooks:
1. agent-turn-complete - via config.toml (notify)
2. SessionStart - via hooks.json (v0.114.0+)
3. Stop - via hooks.json (v0.114.0+)
Input:
- agent-turn-complete hook: JSON payload passed as CLI argument (sys.argv[1])
- SessionStart/Stop hooks: --hook <hook-name> flag
"""
import sys
import json
import subprocess
import platform
from pathlib import Path
from datetime import datetime
# Windows-only module for playing WAV files
try:
import winsound
except ImportError:
winsound = None
# ===== HOOK EVENT TO SOUND MAPPING =====
# Sound name -> resolves to sounds/<name>/<name>.{mp3|wav}
HOOK_SOUND_MAP = {
"agent-turn-complete": "agent-turn-complete",
"SessionStart": "SessionStart",
"Stop": "Stop",
}
# ===== HOOK EVENT TO CONFIG KEY MAPPING =====
HOOK_CONFIG_MAP = {
"agent-turn-complete": "disableAgentTurnCompleteHook",
"SessionStart": "disableSessionStartHook",
"Stop": "disableStopHook",
}
def get_audio_player():
"""
Detect the appropriate audio player for the current platform.
Returns:
List of command and args to use for playing audio, or None if no player found
"""
system = platform.system()
if system == "Darwin":
# macOS: use afplay (built-in)
return ["afplay"]
elif system == "Linux":
# Linux: try different players in order of preference
players = [
["paplay"], # PulseAudio (most common on modern Linux)
["aplay"], # ALSA (fallback)
["ffplay", "-nodisp", "-autoexit"], # FFmpeg (if installed)
["mpg123", "-q"], # mpg123 (if installed)
]
for player in players:
try:
subprocess.run(
["which", player[0]],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
check=True
)
return player
except (subprocess.CalledProcessError, FileNotFoundError):
continue
return None
elif system == "Windows":
# Windows: Use winsound for WAV files (built-in, reliable)
return ["WINDOWS"]
else:
return None
def play_sound(sound_name):
"""
Play a sound file for the given sound name.
Args:
sound_name: Name of the sound file (e.g., "agent-turn-complete")
The file should be at .codex/hooks/sounds/{name}/{name}.{mp3|wav}
Returns:
True if sound played successfully, False otherwise
"""
# Security check: Prevent directory traversal attacks
if "/" in sound_name or "\\" in sound_name or ".." in sound_name:
print(f"Invalid sound name: {sound_name}", file=sys.stderr)
return False
audio_player = get_audio_player()
if not audio_player:
return False
# Build path: scripts/ -> hooks/ -> sounds/{folder}/
script_dir = Path(__file__).parent # .codex/hooks/scripts/
hooks_dir = script_dir.parent # .codex/hooks/
# Sound folder matches sound name: sounds/<name>/<name>.{mp3|wav}
sounds_dir = hooks_dir / "sounds" / sound_name
is_windows = audio_player[0] == "WINDOWS"
extensions = ['.wav'] if is_windows else ['.wav', '.mp3']
for extension in extensions:
file_path = sounds_dir / f"{sound_name}{extension}"
if file_path.exists():
try:
if is_windows:
if winsound:
winsound.PlaySound(str(file_path),
winsound.SND_FILENAME | winsound.SND_NODEFAULT)
return True
else:
return False
else:
subprocess.Popen(
audio_player + [str(file_path)],
stdout=subprocess.DEVNULL,
stderr=subprocess.DEVNULL,
start_new_session=True
)
return True
except (FileNotFoundError, OSError) as e:
print(f"Error playing sound {file_path.name}: {e}", file=sys.stderr)
return False
except Exception as e:
print(f"Error playing sound {file_path.name}: {e}", file=sys.stderr)
return False
return False
def load_config():
"""
Load the hook configuration from config files.
Uses fallback logic: hooks-config.local.json -> hooks-config.json
Returns:
Tuple of (local_config, default_config) - either may be None
"""
try:
script_dir = Path(__file__).parent
hooks_dir = script_dir.parent
config_dir = hooks_dir / "config"
local_config_path = config_dir / "hooks-config.local.json"
default_config_path = config_dir / "hooks-config.json"
local_config = None
if local_config_path.exists():
try:
with open(local_config_path, "r", encoding="utf-8") as f:
local_config = json.load(f)
except Exception:
pass
default_config = None
if default_config_path.exists():
try:
with open(default_config_path, "r", encoding="utf-8") as f:
default_config = json.load(f)
except Exception:
pass
return local_config, default_config
except Exception:
return None, None
def get_config_value(key, default=False):
"""
Get a config value with fallback logic: local -> default -> provided default.
Args:
key: The config key to look up
default: Default value if key not found in any config
Returns:
The config value
"""
local_config, default_config = load_config()
if local_config is not None and key in local_config:
return local_config[key]
elif default_config is not None and key in default_config:
return default_config[key]
else:
return default
def is_hook_disabled(event_name):
"""
Check if a hook is disabled in the config files.
Uses fallback logic: hooks-config.local.json -> hooks-config.json
Args:
event_name: The event name (e.g., "agent-turn-complete", "SessionStart", "Stop")
Returns:
True if the hook is disabled, False otherwise
"""
config_key = HOOK_CONFIG_MAP.get(event_name, "disableAgentTurnCompleteHook")
return get_config_value(config_key, default=False)
def is_logging_disabled():
"""
Check if logging is disabled in the config files.
Uses fallback logic: hooks-config.local.json -> hooks-config.json
Returns:
True if logging is disabled, False otherwise
"""
return get_config_value("disableLogging", default=False)
def log_hook_data(hook_data):
"""
Log the hook_data to hooks-log.jsonl for debugging/auditing.
Log file is stored at .codex/hooks/logs/hooks-log.jsonl
Logs 3 keys: hook, timestamp, last_assistant_message
"""
if is_logging_disabled():
return
try:
log_entry = {
"hook": hook_data.get("type", ""),
"timestamp": datetime.now().strftime("%Y-%m-%d %H:%M:%S"),
"last_assistant_message": hook_data.get("last_assistant_message", ""),
}
script_dir = Path(__file__).parent
hooks_dir = script_dir.parent
logs_dir = hooks_dir / "logs"
logs_dir.mkdir(parents=True, exist_ok=True)
log_path = logs_dir / "hooks-log.jsonl"
with open(log_path, "a", encoding="utf-8") as log_file:
log_file.write(json.dumps(log_entry, ensure_ascii=False, indent=2) + "\n")
except Exception as e:
print(f"Failed to log hook_data: {e}", file=sys.stderr)
def get_session_context():
"""
Gather context information for SessionStart hook.
This output goes to stdout and feeds into the model's context.
Returns:
String of context information
"""
return "hooks context: run"
def parse_args(argv):
"""
Parse command line arguments.
Supports two calling conventions:
1. agent-turn-complete hook (config.toml): hooks.py '{"type":"agent-turn-complete"}'
2. SessionStart/Stop hooks (hooks.json): hooks.py --hook SessionStart
Args:
argv: sys.argv[1:] list
Returns:
Tuple of (event_type, input_data) where input_data is the parsed JSON dict or None
"""
if not argv:
return None, None
# New hooks.json calling convention: --hook <event-type>
# The hooks engine passes JSON via stdin
if argv[0] == "--hook" and len(argv) >= 2:
event_type = argv[1]
input_data = {"type": event_type}
# Read stdin payload from hooks engine (non-blocking)
try:
if not sys.stdin.isatty():
stdin_data = sys.stdin.read()
if stdin_data.strip():
input_data = json.loads(stdin_data)
input_data["type"] = event_type
except Exception:
pass
return event_type, input_data
# agent-turn-complete hook: JSON as CLI argument
try:
input_data = json.loads(argv[0])
event_type = input_data.get("type", "")
return event_type, input_data
except json.JSONDecodeError as e:
print(f"Error parsing JSON input: {e}", file=sys.stderr)
return None, None
def main():
"""
Main program - runs when Codex CLI triggers a hook.
Supports 3 hooks:
1. agent-turn-complete (config.toml): Plays sound on agent-turn-complete
2. SessionStart (hooks.json): Outputs context to stdout + plays sound
3. Stop (hooks.json): Plays sound on session end
"""
try:
event_type, input_data = parse_args(sys.argv[1:])
if not event_type:
sys.exit(0)
# Log hook data
if input_data:
log_hook_data(input_data)
# Check if the hook is disabled
if is_hook_disabled(event_type):
sys.exit(0)
# SessionStart: Output context to stdout (feeds into model context)
if event_type == "SessionStart":
context = get_session_context()
if context:
print(context)
# Determine which sound to play
sound_name = HOOK_SOUND_MAP.get(event_type)
# Play the sound
if sound_name:
play_sound(sound_name)
sys.exit(0)
except Exception as e:
print(f"Unexpected error: {e}", file=sys.stderr)
sys.exit(0)
if __name__ == "__main__":
main()
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